Techno knights

Techno knights are a subclass of Knight who specialize using technology to combat their foes.

Culture
mostly find in cities who have accessed to thunder tribe members or are trusted by the DWDF. they are knights who trained it both martial power and technology

Abilities
the techno knights power are come from their martial power but also thunder tribe technologies both experimental and safe like using thunder tribe electro while more power than steam armor but it could kill the user if some happen to the power core while with steam armor you will have a normal armor if something bad happen to the engine. they use elements lances which are special lance that deal elements damage fire lance can shoot at flame in small burst about 60ft, ice lance deal ice damage and can freeze a foes in place and finial taser lance which deal lighting damage with a small chance it could instant kill anything that can be kill with lighting if strike with this lance.

Skills
they skills do required energy while they can recharge

Passive abilities

 * steam armor /electro armor training (passive) train to move around in both steam armor and electro armor.
 * Element lances training (passive) train in using one or all three element lances
 * Clockwork horse training (passive) allow them to ride clockwork horses eastly

Active abilities

 * Charge (actives) charge at opponents with one of the element lances